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Aping Biology, Computer Guides Automated Evolution of a Robot

For the first time, computer scientists have created a robot that designs
and builds other robots, almost entirely without human help.

In the short run, this advance could lead to a new industry of inexpensive
robots customized for specific tasks. In the long run -- decades at least
-- robots may one day be truly regarded as "artificial life," able to
reproduce and evolve, building improved versions of themselves.

Such durable, adaptive robots, astronomers have suggested, could someday be
sent into space to explore the galaxy or search for other life.

But the quest to create artificial life also revives concerns that computer
scientists could eventually create a robotic species that would supplant
biological life, including humans.

"Some things we probably can do we shouldn't do," said Bill Joy, chief
scientist at Sun Microsystems, who wrote a recent article warning of the
power of emerging technologies. "Just like we can kill things with DDT, but
we shouldn't."

For now, the robotic manufacturing system -- a computer hooked up to a
machine that builds plastic models -- in the laboratory of Dr. Jordan B.
Pollack and Dr. Hod Lipson at Brandeis University in Waltham, Mass., cannot
create anything nearly as complicated as itself. Instead, it produces
eight-inch-long contraptions of plastic bars and ball joints.

When a motor and microchip are added, the automatons have one, and only
one, ability: to crawl slowly. The fastest can scuttle along at a few
inches a second.

"They look like toys," Dr. Pollack, a professor of computer science, said.
But, he added, "They were not engineered by humans, and they were not
manufactured by humans."

Dr. Pollack and Dr. Lipson, a research scientist, report their results in
today's issue of the journal Nature.

"This is the first example of pretty much 100 percent automated evolution
of a machine," said Dr. Philip Husbands, a professor of artificial
intelligence at the University of Sussex in England. "It's a rather
primitive example, but it's the first step to something that could be quite
significant."

In the future, the technique could be used to design robots that assemble
parts in factories, clean up chemical spills or vacuum a home.

Because computers cost much less than human engineers, "It opens for the
first time a more economical approach to robotics," Dr. Pollack said. "We
can now essentially design for free and build for a few thousand dollars."

The cost of designing a robot today typically runs from hundreds of
thousands of dollars to millions of dollars, Dr. Pollack said.

The computer in the Brandeis system had no idea what a successful design
might look like. Instead, it was merely given a list of possible parts it
could work with, the physical laws of gravity and friction, the goal of
moving on a horizontal surface and a group of 200 randomly constructed,
nonworking designs.

Mimicking biological evolution, the computer added, subtracted and changed
pieces in the designs. At the same time, the computer similarly mutated the
programming instructions for controlling the robot's movements. After each
step, the computer ran simulations to test the designs, keeping the ones
that moved well and discarding the failures.

After 300 to 600 generations of evolution and fine-tuning, the computer
sent the design to a prototyping machine, used by manufacturers to build
test models of product designs, to build the robot. Then, in the step that
required human help, the researchers installed the robot's motor and
microchip and downloaded the robot's programming instructions.

Changing the initial configuration of the robot parts produced a different
design and a different approach to locomotion. One pushes itself along.
"It's kind of like an accordion," Dr. Pollack said.

Another one "walks something like a crab," Dr. Lipson said. "It looks like
it's crawling on the floor. It's quite surprising the diversity of
solutions we get."

In earlier work, other researchers used similar evolution-inspired
algorithms to evolve imaginary creatures that existed only in virtual
computer worlds or to design the programming instructions.

The robots' evolution is currently a dead-end, as the designing computer
never learns how well its designs work in the real world. The simple robots
also have no ability to improve their performance. According to the
researchers, the robots currently have the brainpower of bacteria. "We hope
to get up to insect level within a couple of years," Dr. Pollack said.
"There's no danger of Commander Data walking out of our fabricator anytime
soon," he said, referring to the android character in "Star Trek."

In future research, the Brandeis researchers intend to add sensors to the
robots and improve the design programs.

Future robots may also be able to exchange information among each other and
learn from each other's experiences.

As computer chips speed up and fabrication machines become more
sophisticated, the robotic designers will produce robots that are more and
more complex. Some have wondered what will happen when a robot can design
and build something as complex as itself.

For example, Dr. Seth Shostak, an astronomer at the SETI Institute in
Mountain View, Calif., has suggested that researchers listening for radio
signals from alien civilizations are more likely to first come across
intelligent machines created by aliens.

In an article in the April issue of Wired, Mr. Joy argued that scientists
should perhaps deliberately steer themselves away from research that would
create self-replicating, evolving, autonomous robots.

With forethought, he said, computer scientists should be able to tap into
most of the benefits of the emerging technology while avoiding the dangers.

"This doesn't have enough of the pieces to be by itself dangerous," Mr. Joy
said about the Brandeis work. But, he added, "We're on the road to
somewhere where there's big issues down the road."

Others working in the field are not as worried, even if technological
advances make such devices possible. Dr. Ralph C. Merkle of the
nanotechnology firm Zyvex and an adviser to the Foresight Institute, said
that high costs would probably prevent the design of dangerous robots.
Rather, robots would continue to be designed for specific tasks with little
or no ability to evolve and adapt.

"It looks like having a device to work at all is hard," Dr. Merkle said.
"There is no desire to add additional complexity. Those systems do not look
like they would be dangerous."

The Brandeis researchers find the speculation premature. "Really, it's so
far removed from anything dangerous," Dr. Lipson said about their work.
"There are many other things to worry about before this."


By KENNETH CHANG
Copyright 2000 The New York Times Company
"http://www.nytimes.com/library/tech/00/08/biztech/articles/31robot.html"

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